If you’re looking for an answer to this question, or a full-treatment of the question itself, I’m afraid you’ll have to look elsewhere – for now.
I’m thinking about writing a full blog post or writing a Games industry column tangentially related to this and it’d be useful to have some… what are they called?… oh yeah – facts!
Here;s where I could use some help. Over the years there’s been a truism in gaming that 80% of games lose money. That idea was and is so widely accepted as fact that I never think to question it.
So, two questions for you before I start pontificating on the subject with nothing but my gut and received wisdom to go on:
–Was it ever true? Did/do only 20% of games make money?
–Is it still true today?
(Oh, and one bonus question: Does the success rate differ from platform to platform and/or genre to genre?)
I’d sure appreciate some help with this.